Introducing the topic
Siting in a circle, the children are presented with the topic of the lesson.
Explore the objectives of this session and the ordered sequence of games connected to it.
Use "It's a…" and "I'm a…", and ask "Can it…?" about what each animal does. Aim for full sentences and real exchanges between participants, whatever their level.
Move and sound like the animal that is called, and name the animal the others are imitating. Played out in Charades, Imitating animals and Animal hunting game.
Common animal names in English — dog, cat, bird, horse, cow, fish, rabbit — with the sounds and movements that go with them.
Click a game to open its details.
Siting in a circle, the children are presented with the topic of the lesson.
The children sit in a circle and talk about the topic of the previous week.
In silence, the children have to represent a concept to the rest of the class.
The children are shown a flashcard of an animal that they must imitate.
Make two identical lines with a flashcard and a cone every few meters. Create two teams at one end of the line, starting at a cone without a flashcard. The teacher calls out an animal, and the first child in both lines runs to pick up the flashcard of that animal. They run back and high-five the next child in line, who will run to get the next animal the teacher calls. When all the animals are picked up, the teacher can call an animal that should be left at the cone furthest away. Children continue until all flashcards are returned to the cones. First team that has placed all the flashcards at their places wins.
The children sit in a circle and talk about the topic of the session.
Printable flashcards for this topic - print them before the class.
Vocabulary for this topic in the language of the course. Listen to a word, then practise saying it.
Phrases for this topic in the language of the course.